This announcement provides insight into the process behind upcoming global qualifiers designed to select nations for a series of tournaments slated for November. The focus will be on the prestigious Honor of Kings event, among other competitions, and draws attention to the meticulous process used to determine the participating teams.

The Esports Foundation is currently managing multiple qualifying events across the globe. Many of these events are either actively underway or already finalized, while others are still scheduled. The tournament arrangement includes a segment dedicated to the Honor of Kings competition, which is still in the qualification phase.

At the November event, half of the team slots have been awarded to directly invited squads. These teams earned their positions based on their high Esports Nations Cup ranking scores. Their selection reflects the detailed assessment and consideration given to each country’s performance.

The remaining team slots will be filled through qualifiers spanning a wide range of regions. These regions include:

  • North America & Latin America North
  • Latin America South
  • Western Europe
  • Eastern Europe
  • Middle East
  • Africa
  • Central & East Asia
  • Southeast Asia & Oceania
  • South Asia

Additionally, two final slots will be allocated to teams associated with the host region and those selected as a solidarity nation, with the latter yet to be determined. Overall, this structure highlights the international spirit and extensive reach of the Esports Nations Cup as it prepares to celebrate competition in November.